ENvironment Art & Level Design​​​​​​​
Based on a true story, this walking simulator revolves around the themes of consequences of nuclear warfare and the enduring spirit of a cheerful child named Sadako Sasaki. The game places a strong emphasis on environmental design and 
visual storytelling.
MAIN TASK
Concept | Level Design | Environment Art | 3D Modeling | 2D Art | Sounddesign | User Interface | Blueprint

TOOLS
Unreal Engine | Cinema 4D | Adobe Illustrator | GitHub

SUPERVISED 
by Professor Sebastian Stamm

THIRD PARTY CREDITS
Download the Game from my itch.io page:​​​​​​​
GAMEPLAY WALKTHROUGH
(Contains Spoilers!)
LEVEL DESIGN

Level Design - Blockout

Final Level Design Overview

INTERACTION
POST-PROCESSING SHADER
3D MODELING

USER INTERFACE
Start Menu
Start Menu
Game Control
Game Control
Gameplay Menu
Gameplay Menu
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